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	<title>Discussion Forums For iPhone Developers &#8211; Android Developers &#8211; BlackBerry Developers | ArcTouch</title>
	<link>http://arctouch.com/forums?group=1</link>
	<description><![CDATA[iPhone Developer, Android Developer, BlackBerry Developer, Palm Pre Developer, iPhone Application Development]]></description>
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<item>
	<title>paulo.michels on Beaming Photos</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/beaming-photos/#p46</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/beaming-photos/#p46</guid>
	<description><![CDATA[<p>Hi Sadie,</p>
<br />
<p>There&#39;re two other similar discussions here:</p>
<p><a href="http://arctouch.com/forums/beam-it-developer-forum/using-beamit-with-the-media-player-framework/" rel="nofollow" rel="nofollow" target="_blank">http://arctouch.com/forums/bea.....framework/</a><br /><a href="http://arctouch.com/forums/beam-it-developer-forum/beaming-a-custom-sound-file" rel="nofollow" rel="nofollow" target="_blank">http://arctouch.com/forums/bea.....sound-file</a></p>
<br />
<p>I hope that helps.</p>
<br />
<p>Paulo</p>
<br />
]]></description>
	<pubDate>Tue, 04 May 2010 05:32:30 -0700</pubDate>
</item>
<item>
	<title>sadie on Beaming Photos</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/beaming-photos/#p45</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/beaming-photos/#p45</guid>
	<description><![CDATA[<p>I would like to beam a photo instead of a contact. Could someone give me some insight on where to start on making changes in ContactDataProvider.m. New at using the the Gamekit and could use some help.</p>
]]></description>
	<pubDate>Mon, 03 May 2010 18:52:25 -0700</pubDate>
</item>
<item>
	<title>tapforms on Connecting...</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/connecting/#p44</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/connecting/#p44</guid>
	<description><![CDATA[<p>Ok, so I know this is a "known issue", but do all apps that use GameKit suffer from this problem? It seems to be very arbitrary whether a successful connection can be made or not between devices.</p>
<br />
<p>The receiving device logs that it&#39;s being connected from the other device, but eventually times out, or just never times out.</p>
<br />
<p>Is there anything that can be done about this?&#160;</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Sun, 17 Jan 2010 00:40:19 -0800</pubDate>
</item>
<item>
	<title>tapforms on Ok to initialize code </title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/ok-to-initialize-code/#p43</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/ok-to-initialize-code/#p43</guid>
	<description><![CDATA[<p>I ended up building a separate "Receive Beam" screen to deal with this. It&#39;s better anyway, cuz it looks cool and I can give instructions there.</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Sat, 16 Jan 2010 23:57:13 -0800</pubDate>
</item>
<item>
	<title>tapforms on List displaying current device</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/list-displaying-current-device/#p42</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/list-displaying-current-device/#p42</guid>
	<description><![CDATA[<p>Hi,</p>
<br />
<p>In my view that displays the list of devices, I very often get many duplicates of my devices and even the current device shows up.</p>
<br />
<p>I know the "Known Issues" thread says that a device can show up twice, but I&#39;ve seen it show up as much as 4 times, along with the current device.</p>
<br />
<p>Is there a proper workaround for this? It&#39;s a guessing game to figure out which device is the available one and which aren&#39;t.</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Sun, 10 Jan 2010 15:01:07 -0800</pubDate>
</item>
<item>
	<title>tapforms on Ok to initialize code </title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/ok-to-initialize-code/#p41</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/ok-to-initialize-code/#p41</guid>
	<description><![CDATA[<p>Hi,</p>
<p>In my app I have many screens. When a user goes to beam a record from their device to another device, I display the screen which displays the list of devices.</p>
<p>I&#39;d like to not have to make the user of the receiving end navigate to a particular screen to receive the beam however. Are there any negative consequences of initializing and starting the Session Manager in the UIApplication delegate on application startup?</p>
<p>That way when the user is anywhere in the app, they can receive the notification that someone is sending them a record and they can respond accordingly.</p>
<p>I&#39;m worried there will be increased power drain from the battery as the user is using the application if it&#39;s constantly in receive mode. Or should I force the receiving user to navigate to a specific page just to receive the beam?</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Sun, 10 Jan 2010 14:54:15 -0800</pubDate>
</item>
<item>
	<title>tapforms on Searching for devices forever...</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/searching-for-devices-forever/#p40</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/searching-for-devices-forever/#p40</guid>
	<description><![CDATA[<p>Never mind. I got it working.</p>
<br />
<p>I must have done something to the code before running it. I reverted everything back to the download and it works fine now.</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Fri, 01 Jan 2010 23:02:24 -0800</pubDate>
</item>
<item>
	<title>tapforms on Searching for devices forever...</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/searching-for-devices-forever/#p39</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/searching-for-devices-forever/#p39</guid>
	<description><![CDATA[<p>Hi,</p>
<br />
<p>I&#39;d like to use the BeamIT code in my app. But I thought I&#39;d first test the BeamIT app itself. I built it in Xcode and installed it on my iPhone 3GS and my 2nd gen iPod touch. But when I run it on both devices, it just sits there saying "Searching for devices running BeamIT!...".</p>
<br />
<p>I have iPhone OS 3.1.2 on both devices.</p>
<br />
<p>Is there &#160;a trick to getting this to work?</p>
<br />
<p>Thanks,</p>
<br />
<p>Brendan</p>
]]></description>
	<pubDate>Fri, 01 Jan 2010 13:10:53 -0800</pubDate>
</item>
<item>
	<title>coneybeare on Is there a way to ignore bluetooth connections and only use wifi?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p38</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p38</guid>
	<description><![CDATA[<p>I ended up abandoning Bluetooth in the BeamIt framework for my app. &#160;File transfers work fine with the BeamIt implementation of the GameKit API over WIFI and I am only allowing my users to transfer using the wifi connection. &#160;I do this by not allowing access to the file transfer page in my app unless they have an active wifi connection.</p>
<br />
<p>To anybody new reading this post, I have working code for large file transfers over WIFI using BeamIt as a starting point. I have implemented packet transfers, packet acknowledgements and custom UI around this. &#160;While I won&#39;t share all my code, I will help you where I can if you contact me.</p>
<p>@coneybeare on twitter</p>
]]></description>
	<pubDate>Mon, 14 Sep 2009 21:02:49 -0700</pubDate>
</item>
<item>
	<title>coneybeare on Is there a way to ignore bluetooth connections and only use wifi?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p37</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p37</guid>
	<description><![CDATA[<p>I can also confirm that I send files between 1st gen iPods and 1st gen phones (no GameKit support over BlueTooth) as well.</p>
]]></description>
	<pubDate>Sun, 13 Sep 2009 16:55:37 -0700</pubDate>
</item>
<item>
	<title>coneybeare on Is there a way to ignore bluetooth connections and only use wifi?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p36</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p36</guid>
	<description><![CDATA[<p>Ok, there is tons of contradictory statements about this in the docs and in the devforums. &#160;But the evidence I present is that on my two devices, with the bluetooth turned off in the settings app, the two devices still see each other and still transfer. &#160;Digging through the api, I cannot figure out how to get the connection type from a peer or session.</p>
<br />
<p>The only thing I can think of now is to give instructions that suggest that both users need to be connected to the same wifi to work. &#160;It is curious, however, that if I turn wifi off on both devices, and bluetooth on, that i can never establish a connection through GKSession. &#160;</p>
]]></description>
	<pubDate>Sun, 13 Sep 2009 15:35:12 -0700</pubDate>
</item>
<item>
	<title>coneybeare on Bluetooth =&#62; Networked device?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/bluetooth-networked-device/#p35</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/bluetooth-networked-device/#p35</guid>
	<description><![CDATA[<p>This is not true actually. &#160;Whether you know it or not, the GKsession will provide a bonjour connection for you behind the scenes. &#160;Please see&#160;http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/ for a better explanation</p>
]]></description>
	<pubDate>Sun, 13 Sep 2009 12:42:00 -0700</pubDate>
</item>
<item>
	<title>coneybeare on Is there a way to ignore bluetooth connections and only use wifi?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p34</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/is-there-a-way-to-ignore-bluetooth-connections-and-only-use-wifi/#p34</guid>
	<description><![CDATA[<p>Actually, this is not true. &#160;The GK Session also transparently works over wifi due to Apple&#39;s behind the scene bonjour work. &#160;To test this, turn off the bluetooth on your device and run the app.</p>
<br />
<p>What I can&#39;t find, however, is a way to distinguish the type of connection established by GKSession so that I can block the Bluetooth ones.</p>
<br />
<p>The peer picker is only for the GUI portion of the GKTank, not the underlying GameKit</p>
]]></description>
	<pubDate>Sun, 13 Sep 2009 12:37:39 -0700</pubDate>
</item>
<item>
	<title>gchaurais on Packets 'hang' sometimes -- reconnect?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/packets-hang-sometimes-reconnect/#p33</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/packets-hang-sometimes-reconnect/#p33</guid>
	<description><![CDATA[<p>Reducing the size of the packet is a good approach.</p>
<br />
<p>Regarding your reconnection problem, what would be really nice is to have the Device class keeping the connection all the time. Although I think you&#39;d need to change a lot of code for that.</p>
<br />
<p>But you could have something like:</p>
<br />
<div class="sfcode">- (<span>void</span>)connectAndReplyTo:(<span>id</span>)delegate selector:(<span>SEL</span>)connectionStablishedConnection errorSelector:(<span>SEL</span>)connectionNotStablishedConnection keepTheConnection:(BOOL)keepConnection</div>
<br />
<p>And the keepConnection parameter would determine whether to reconnect transparently or not. The other objects would never know that a connection had been established.</p>
<br />
<p>You mentioned that your last selectors are not getting called. Well, I remember there is a bug with the disconnectFromAllPeers method that takes a little while to really disconnect. So, my suggestion is to add a timer or something like that there to delay the reconnection.</p>
<br />
<p>- Gustavo Chaurais</p>
<br />
]]></description>
	<pubDate>Sun, 13 Sep 2009 12:26:33 -0700</pubDate>
</item>
<item>
	<title>gchaurais on Bluetooth =&#62; Networked device?</title>
	<link>http://arctouch.com/forums/beam-it-developer-forum/bluetooth-networked-device/#p32</link>
	<category>Beam It! Developer Forum</category>
	<guid isPermaLink="true">http://arctouch.com/forums/beam-it-developer-forum/bluetooth-networked-device/#p32</guid>
	<description><![CDATA[<p>Well, if you&#39;re using the GKSession class (the way Beam It! does that), it should work independently from the WiFi hardware. If both have bluetooths on, then you&#39;re good to go. If you have just one, it should not find the other one.</p>
<br />
<p>For WiFi, you need to implement your own way to encounter other devices, so it&#39;s not the same mechanism.</p>
<br />
<p>- Gustavo Chaurais</p>
]]></description>
	<pubDate>Sun, 13 Sep 2009 12:16:16 -0700</pubDate>
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